Celebrate Halloween

Fun Ghosts and Goblins Video Game (1985)

Ghosts and Goblins Video Game (1985)

Ghosts and Goblins was known as Demon World Village in Japan, is a platform video game developed by Capcom and released for arcades in 1985. It is the first game in the Ghosts n’ Goblin franchise, and has since been ported to numerous home platforms.

It was a major commercial success across arcades and home systems. It was among the top ten highest-grossing arcade games of 1986 in Japan and the US, the year’s sixth best-selling computer game in the UK, and NES version sold over 1.6 million cartridges worldwide. It initially received generally positive reviews from critics. It is often cited as one of the most difficult games of all time, and retrospectively it has been considered one of the greatest video games ever made.

And who can’t remember playing this game! It was one of the most popular games of the time. And now we can all play it in celebration of the Halloween holiday. What could be more exciting then going around hunting down bad ghosts and goblins.

Ghosts and Goblins Gameplay

The player controls a knight named Sir Arthur, who must defeat zombies, giants (referred to as “big men”), demons, forest spirits, and other monsters to rescue Princess Prin-Prin, who has been kidnapped by Astaroth (also called the Devil or Great Satan), king of Demon World. Along the way, the player can pick up new weapons, bonuses, and extra suits of armor that can help in this task. The bosses on each level include cyclopes, dragons, and powerful demons referred to as Satans.

The player can only be hit twice before losing a life, which results in having to restart the level, or starting at the checkpoint if the player has reached it. Furthermore, the player will lose a life if a level is not completed within a set time limit. After defeating the final boss (The Devil), the player must then replay the entire game on a higher difficulty level to reach the genuine final ending.

Ghosts and Goblins – A Commercial Success

The arcade game was a major hit. In Japan, Game Machine listed Makaimura on their October 1, 1985 issue as being the second most-popular arcade game for the previous two weeks, before it went on to be the fourth highest-grossing table arcade game during the first half of 1986, and the overall tenth highest-grossing table arcade game of 1986.

In the United States, advance sales topped a thousand arcade units prior to release in the region, with test units each earning about $400 per week. Ghosts ‘n Goblins went on to become America’s ninth highest-grossing arcade game of 1986. In the United Kingdom, it had a slow start, initially appearing mainly at pubs and clubs rather than major amusement arcades in late 1985, before the game went on to become a major arcade hit by 1986.

The NES version was a best-seller, with 1.64 million units sold worldwide. On home computers, it was the top-selling game in the United Kingdom for two months during July–August 1986, and it went on to become the sixth best-selling game of 1986 in the UK. The success of Commando (1985) and Ghosts ‘n Goblins have been credited as the products “that shot” Capcom to “8-bit silicon stardom” in the mid-1980s.

Personal Opinions of Ghosts and Goblins

I loved the Ghosts and Goblins Game, but can anyone make it past the first level!? I never could – unless game cheat codes were used! Oh and also the theme song from Ghosts and Goblins was very memorable.

Super Ghouls ’N Ghosts (SNES) – online game | RetroGames.cz

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